Comparison

Dungeon Logbook vs Steam's library

Steam already lists every game you've bought, tracks playtime, and shows recent activity. So why use a separate tracker? Honestly — if you're 100% PC and 100% Steam, you might not need one. Here's where Dungeon Logbook adds something Steam doesn't.

At a glance

FeatureDungeon LogbookSteam's library
Cross-platform trackingPC, console, handheld, tabletopSteam-only (PC, some Steam Deck)
Manual game entryAny game, any platformOnly games you own on Steam
Personal ratingsYour private 1-10 rating with rarity colorSteam reviews (recommend / don't)
Backlog trackingBacklog / Playing / Finished / DroppedSteam categories + tags
Journal / timelineStatus-change timeline per gameRecent activity feed
Public profileCharacter-sheet with derived classSteam profile (games owned, hours)
Locked to a storeNot locked to anythingValve account required

Steam knows what you own, not what you played

Steam's library lists every game you've bought through Valve, tracks playtime, and surfaces recent activity. What it doesn't capture: your intent (backlog), your status (currently playing, finished, dropped), or your personal opinion (your own 1-10 rating, separate from the public review). Dungeon Logbook fills exactly that gap — it's the layer on top of ownership that tells the story of how you actually play.

Cross-platform: where Steam goes silent

If your library spans Steam plus PSN plus Xbox plus Switch plus handheld plus tabletop, Steam captures roughly the first one. Everything else is invisible. Dungeon Logbook treats every platform equally — PC, console, handheld, and tabletop games sit in the same library, with the same statuses and stats.

Your ratings, not Steam reviews

Steam's review system is binary — recommended or not recommended. That's a useful public signal, but it doesn't let you remember *what you thought*. Dungeon Logbook lets you rate 1-10 for yourself, displayed in the rarity-color of your rating: unique gold for 9+, magic blue for 7+, normal white below. Your ratings are private by default.

Not bound to Valve

Steam is fantastic at being Steam. It's also entirely Valve-owned — your library, your wishlist, your reviews live inside their ecosystem. Dungeon Logbook is independent. Your library is yours, your data exports cleanly as .csv or .json (see the tome view), and the social layer is free forever (see /free-forever).

When Steam's library is the better choice

Use Steam's built-in library if you're 100% PC and 100% Steam, you primarily care about ownership and playtime data, you trust Valve with your gaming history, or you want the tightest possible integration with the store you actually buy from.

Visit Steam's library

Questions

Common questions about Steam's library

Can I import my Steam library?

Not yet — CSV import is on the roadmap. For now, our RAWG-powered search makes adding games one click each. Worst case, a 50-game backlog is a single evening of clicking.

Does Dungeon Logbook track Steam playtime automatically?

No, playtime is self-reported. Steam's playtime is more accurate for Steam games; we trust users to report rough hours for non-Steam platforms where no automatic tracking exists.

Why bother if Steam already tracks my games?

Because Steam doesn't capture intent (backlog), status (currently playing, dropped), or your own rating. And it ignores everything outside Steam. If those three things matter to you, a journal helps.

Can I use both?

Yes — that's the common setup. Steam handles ownership and playtime; Dungeon Logbook handles the journal layer and everything outside Steam.

Begin your tome.

Free, forever. Your library, your way.

Start Your Quest

No card required. No paywall. Ever.

Made for the patient gamer.

Dungeon Logbook